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each faction has a TNT bank in which they can store TNT usi

its either $25k or $50k,。

Im not 100% sure but you can search this up (taken from /f version ) , though it is buggy so sometimes itll not be openable if youre too far away from it or using the command cross-dimensions (end/nether/overworld/PVP arena). - spawner Decides whether or not you can break spawners in claimed territory. As for the rest, I dont remember. Its a single chest that has to be placed in faction territory and can be accessed remotely with /f vault , server has it disabled. - sethome Decides whether or not someone can use /f sethome . This doesnt pertain to the normal /sethome command. - access Decides whether or not someone can open chests in claimed territory. - vault Decides whether or not someone has access to /f vault . Youll first need to purchase a vault by doing /f getvault, each faction has a TNT bank in which they can store TNT using commands /f tnt (take or add) (# amount) . Example; /f tnt take 576 will withdraw 9 stacks of TNT from your bank. This allows for you to fill dispensers around you in a given radius using /f tntfill (block radius) (# of TNT in EACH dispenser) . Example; /f tntfill 5 64 will deposit 64 TNT to ALL dispensers around you within a 5 block radius. Note: 32 is the max range. - drain Doesnt matter, Here are the ones Im sure about: - tntfill and tntbank Basically。

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