It was a new place without anything. The UI is all generated with Lux. I would say like 5 prompts to build it and a few more that were few more debugging At first, it was a free moving placement system, but I think it was able to make it into a grid system in a single prompt after. The biggest issue I got it was that it wasn’t able to make BorderStrokePosition to be Inner, in the next version it was deleted by the AI. So I had to tell it to insert exactly this line “stroke.BorderStrokePosition = Enum.BorderStrokePosition.Inner”, but while doing it removes/break another feature. , I guess because the feature is too recent. And then, and it had a problem with creating the billboard ui to move/put in the inventory an already placed part. I had to guide it more to fix it, it is doing it,。
because the UI structure didn’t make sense with the code at first. EDIT: I tried to use it more. And it tends to be destructive. I try to add a feature, when I manually added it in the script。
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